{"id":977,"date":"2009-10-18T03:36:00","date_gmt":"2009-10-18T03:36:00","guid":{"rendered":"http:\/\/www.bluetablepainting.com\/blog\/?p=977"},"modified":"2009-10-18T03:36:00","modified_gmt":"2009-10-18T03:36:00","slug":"conqueror-rough-notes","status":"publish","type":"post","link":"http:\/\/www.bluetablepainting.com\/blog\/2009\/10\/conqueror-rough-notes\/","title":{"rendered":"CONQUEROR rough notes"},"content":{"rendered":"<p><!--[if gte mso 9]><xml>  <w:worddocument>   <w:view>Normal<\/w:View>   <w:zoom>0<\/w:Zoom>   <w:punctuationkerning\/>   <w:validateagainstschemas\/>   <w:saveifxmlinvalid>false<\/w:SaveIfXMLInvalid>   <w:ignoremixedcontent>false<\/w:IgnoreMixedContent>   <w:alwaysshowplaceholdertext>false<\/w:AlwaysShowPlaceholderText>   <w:compatibility>    <w:breakwrappedtables\/>    <w:snaptogridincell\/>    <w:wraptextwithpunct\/>    <w:useasianbreakrules\/>    <w:dontgrowautofit\/>   <\/w:Compatibility>   <w:browserlevel>MicrosoftInternetExplorer4<\/w:BrowserLevel>  <\/w:WordDocument> <\/xml><![endif]--><!--[if gte mso 9]><xml>  <w:latentstyles deflockedstate=\"false\" latentstylecount=\"156\">  <\/w:LatentStyles> <\/xml><![endif]--><\/p>\n<style> <!--  \/* Font Definitions *\/  @font-face  {font-family:\"Engravers MT\";  panose-1:2 9 7 7 8 5 5 2 3 4;  mso-font-charset:0;  mso-generic-font-family:roman;  mso-font-pitch:variable;  mso-font-signature:3 0 0 0 1 0;} @font-face  {font-family:Calibri;  panose-1:2 15 5 2 2 2 4 3 2 4;  mso-font-charset:0;  mso-generic-font-family:swiss;  mso-font-pitch:variable;  mso-font-signature:-1610611985 1073750139 0 0 159 0;}  \/* Style Definitions *\/  p.MsoNormal, li.MsoNormal, div.MsoNormal  {mso-style-parent:\"\";  margin:0in;  margin-bottom:.0001pt;  mso-pagination:widow-orphan;  font-size:12.0pt;  font-family:\"Times New Roman\";  mso-fareast-font-family:\"Times New Roman\";} @page Section1  {size:8.5in 11.0in;  margin:1.0in 1.25in 1.0in 1.25in;  mso-header-margin:.5in;  mso-footer-margin:.5in;  mso-paper-source:0;} div.Section1  {page:Section1;} --> <\/style>\n<p><!--[if gte mso 10]> \n\n<style>  \/* Style Definitions *\/  table.MsoNormalTable  {mso-style-name:\"Table Normal\";  mso-tstyle-rowband-size:0;  mso-tstyle-colband-size:0;  mso-style-noshow:yes;  mso-style-parent:\"\";  mso-padding-alt:0in 5.4pt 0in 5.4pt;  mso-para-margin:0in;  mso-para-margin-bottom:.0001pt;  mso-pagination:widow-orphan;  font-size:10.0pt;  font-family:\"Times New Roman\";  mso-ansi-language:#0400;  mso-fareast-language:#0400;  mso-bidi-language:#0400;} <\/style>\n\n <![endif]-->  <\/p>\n<p class=\"MsoNormal\"><span style=\"font-size: 26pt; font-family: &quot;Engravers MT&quot;;\">Conqueror<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\"><o:p> <\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-size: 18pt; font-family: Calibri;\">Normal Play for Skirmish<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">The game is played using the normal rules for Warhammer Fantasy, but with every unit counting and moving as a little hero.<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\"><o:p> <\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">1. Beginning of the Turn<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\"><span style=\"\">            <\/span>A. Use Items<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\"><span style=\"\">            <\/span>B. Recovery<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">2. Movement<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">3. Magic<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">4. Ranged<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">5. Close Combat<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">6. End of the Turn<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\"><span style=\"\">            <\/span>A. Withdraw<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\"><o:p> <\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-size: 18pt; font-family: Calibri;\">Combined Fire<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">A unit of five or more of the same ranged weapon (same entry type in the army list) that also has a unit champion can form a line of fire.<span style=\"\">  <\/span>This effectively becomes a unit.<span style=\"\">  <\/span>They re-roll missed shots.<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\"><o:p> <\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-size: 18pt; font-family: Calibri;\">Expendables<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">Models with a single wound are considered expendables.<span style=\"\">  <\/span>These are the henchmen; the red shirts.<span style=\"\">  <\/span>When they die, they die and are removed from play.<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\"><o:p> <\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">At the end of every meta-game turn you may receive reinforcements depending on your influence and what is going on in the game.<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\"><o:p> <\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-size: 18pt; font-family: Calibri;\">Champions<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">Regular troopers can become champions in the course of the game story.<span style=\"\">  <\/span>This is GM initiative.<span style=\"\">  <\/span><o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\"><o:p> <\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-size: 18pt; font-family: Calibri;\">Ganging Up<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">Each model\u2019s base only has four sides.<span style=\"\">  <\/span>It can only be engaged by two models per side.<span style=\"\">  <\/span>Models with a larger base edge can have more than one model attacking as long as they fit entirely.<span style=\"\">  <\/span>However, models can only attack if they have their full base edge in contact\u2014no partials or diagonals.<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\"><o:p> <\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-size: 18pt; font-family: Calibri;\">Disengaging<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">A model can disengage from close combat by using a normal move without penalty.<span style=\"\">  <\/span><o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">Exception: if the model is the only other model in the combat from it\u2019s side then every model that it disengages from gets a free strike.<span style=\"\">  <\/span>This is resolved immediately, before the model is actually moved.<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\"><o:p> <\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-size: 18pt; font-family: Calibri;\">Running Away<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">At the end of your turn you may voluntarily end the game by Running Away.<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\"><o:p> <\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">At the end of the turn, check to see if half the wounds in your warband have been killed.<span style=\"\">  <\/span>If so, your Hero may make a leadership test to make them keep fighting for another turn.<span style=\"\">  <\/span>Otherwise they Run Away and the game ends.<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\"><o:p> <\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-size: 18pt; font-family: Calibri;\">Orders<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">A Hero may issue two orders a turn.<span style=\"\">  <\/span>Cannot be used on himself.<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">1. Get back up!<span style=\"\">  <\/span>Use any time an expendable is killed.<span style=\"\">  <\/span>On a 4+ the model is not killed but retains one wound. <o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">2. Keep Fighting!<span style=\"\">  <\/span>Use any time<span style=\"\">  <\/span>your main Hero dies.<span style=\"\">  <\/span>Your warband keeps fighting for one more turn.<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">3. Courage!<span style=\"\">  <\/span>Use any time a member of your warband (other than the hero) fails a Leadership check.<span style=\"\">  <\/span>You may re-roll it (once).<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">4. Shake it off!<span style=\"\">  <\/span>Use during the recovery phase when a model in the warband fails a recovery check.<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\"><o:p> <\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">A Champion may issue one order a turn.<span style=\"\">  <\/span>He may only issue them to a model of similar type (ie the same army list entry) within 12\u201d.<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">1. Take Aim!<span style=\"\">  <\/span>Use any time one of your warband is about to make a ranged attack.<span style=\"\">  <\/span>You may re-roll a miss.<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">2.<span style=\"\">  <\/span>Strike Now!<span style=\"\">  <\/span>Use any time one of your warband is about to make a close combat attack.<span style=\"\">  <\/span>You may re-roll that one attack.<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\"><o:p> <\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-size: 18pt; font-family: Calibri;\">Spells<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">A wizard can cast spells just like the rulebook says.<span style=\"\">  <\/span>However, there are no \u201ccommon\u201d dice either for dispel or casting.<span style=\"\">  <\/span>Effectively, unless you have a wizard there is usually no way to stop a successful spell.<span style=\"\">  <\/span>Spells will have a different effect once we start playing the<span style=\"\">  <\/span>game at normal point levels (ie 1000 pts or higher).<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\"><o:p> <\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-size: 18pt; font-family: Calibri;\">Fate<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">A fate token can be burned at the end of a game to ensure that the central Hero survives.<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">A fate token can be burned to re-roll a single roll (die or group of dice).<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">You get a Fate token at the beginning of every board scenario\u2014sometimes more.<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\"><o:p> <\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-size: 18pt; font-family: Calibri;\">Micellany<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">No penalty for shooting at a single target.<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">No break tests.<\/span><\/p>\n<p class=\"MsoNormal\"><\/p>\n<p class=\"MsoNormal\"><o:smarttagtype namespaceuri=\"urn:schemas-microsoft-com:office:smarttags\" name=\"place\"><\/o:smarttagtype><o:smarttagtype namespaceuri=\"urn:schemas-microsoft-com:office:smarttags\" name=\"City\"><\/o:smarttagtype><o:smarttagtype namespaceuri=\"urn:schemas-microsoft-com:office:smarttags\" name=\"PlaceName\"><\/o:smarttagtype><o:smarttagtype namespaceuri=\"urn:schemas-microsoft-com:office:smarttags\" name=\"PlaceType\"><\/o:smarttagtype><!--[if gte mso 9]><xml>  <w:worddocument>   <w:view>Normal<\/w:View>   <w:zoom>0<\/w:Zoom>   <w:punctuationkerning\/>   <w:validateagainstschemas\/>   <w:saveifxmlinvalid>false<\/w:SaveIfXMLInvalid>   <w:ignoremixedcontent>false<\/w:IgnoreMixedContent>   <w:alwaysshowplaceholdertext>false<\/w:AlwaysShowPlaceholderText>   <w:compatibility>    <w:breakwrappedtables\/>    <w:snaptogridincell\/>    <w:wraptextwithpunct\/>    <w:useasianbreakrules\/>    <w:dontgrowautofit\/>   <\/w:Compatibility>   <w:browserlevel>MicrosoftInternetExplorer4<\/w:BrowserLevel>  <\/w:WordDocument> <\/xml><![endif]--><!--[if gte mso 9]><xml>  <w:latentstyles deflockedstate=\"false\" latentstylecount=\"156\">  <\/w:LatentStyles> <\/xml><![endif]--><!--[if !mso]><object classid=\"clsid:38481807-CA0E-42D2-BF39-B33AF135CC4D\" id=\"ieooui\"><\/object> \n\n<style> st1\\:*{behavior:url(#ieooui) } <\/style>\n\n <![endif]--><\/p>\n<style> <!--  \/* Font Definitions *\/  @font-face  {font-family:Wingdings;  panose-1:5 0 0 0 0 0 0 0 0 0;  mso-font-charset:2;  mso-generic-font-family:auto;  mso-font-pitch:variable;  mso-font-signature:0 268435456 0 0 -2147483648 0;} @font-face  {font-family:\"Engravers MT\";  panose-1:2 9 7 7 8 5 5 2 3 4;  mso-font-charset:0;  mso-generic-font-family:roman;  mso-font-pitch:variable;  mso-font-signature:3 0 0 0 1 0;} @font-face  {font-family:Calibri;  panose-1:2 15 5 2 2 2 4 3 2 4;  mso-font-charset:0;  mso-generic-font-family:swiss;  mso-font-pitch:variable;  mso-font-signature:-1610611985 1073750139 0 0 159 0;}  \/* Style Definitions *\/  p.MsoNormal, li.MsoNormal, div.MsoNormal  {mso-style-parent:\"\";  margin:0in;  margin-bottom:.0001pt;  mso-pagination:widow-orphan;  font-size:12.0pt;  font-family:\"Times New Roman\";  mso-fareast-font-family:\"Times New Roman\";} @page Section1  {size:8.5in 11.0in;  margin:1.0in 1.25in 1.0in 1.25in;  mso-header-margin:.5in;  mso-footer-margin:.5in;  mso-paper-source:0;} div.Section1  {page:Section1;}  \/* List Definitions *\/  @list l0  {mso-list-id:1174882024;  mso-list-type:hybrid;  mso-list-template-ids:-578280174 67698689 67698691 67698693 67698689 67698691 67698693 67698689 67698691 67698693;} @list l0:level1  {mso-level-number-format:bullet;  mso-level-text:\uf0b7;  mso-level-tab-stop:.5in;  mso-level-number-position:left;  text-indent:-.25in;  font-family:Symbol;} ol  {margin-bottom:0in;} ul  {margin-bottom:0in;} --> <\/style>\n<p><!--[if gte mso 10]> \n\n<style>  \/* Style Definitions *\/  table.MsoNormalTable  {mso-style-name:\"Table Normal\";  mso-tstyle-rowband-size:0;  mso-tstyle-colband-size:0;  mso-style-noshow:yes;  mso-style-parent:\"\";  mso-padding-alt:0in 5.4pt 0in 5.4pt;  mso-para-margin:0in;  mso-para-margin-bottom:.0001pt;  mso-pagination:widow-orphan;  font-size:10.0pt;  font-family:\"Times New Roman\";  mso-ansi-language:#0400;  mso-fareast-language:#0400;  mso-bidi-language:#0400;} <\/style>\n\n <![endif]-->  <\/p>\n<p class=\"MsoNormal\"><span style=\"font-size: 26pt; font-family: &quot;Engravers MT&quot;;\">Conqueror<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\"><o:p> <\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-size: 18pt; font-family: Calibri;\">Object of the game<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">The game progresses through three stages during which your band of heroes will grow in power and stature, and gather an army to lead into epic battle.<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\"><o:p> <\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">Only mortal armies are allowed.<span style=\"\">  <\/span>The following armies are disallowed<span style=\"\">  <\/span>No mounts.<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\"><o:p> <\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\"><o:p> <\/o:p><\/span><\/p>\n<ul style=\"margin-top: 0in;\" type=\"disc\">\n<li class=\"MsoNormal\" style=\"\"><span style=\"font-family: Calibri;\">Stranger in a <st1:place st=\"on\"><st1:placename st=\"on\">Strange<\/st1:placename> <st1:placetype st=\"on\">Land<\/st1:placetype><\/st1:place>:      Personal Power and heroic companions<o:p><\/o:p><\/span><\/li>\n<li class=\"MsoNormal\" style=\"\"><span style=\"font-family: Calibri;\">Gathering Storm: Getting Followers and an      arsenal of magic<o:p><\/o:p><\/span><\/li>\n<li class=\"MsoNormal\" style=\"\"><span style=\"font-family: Calibri;\">Final Battles: fighting full enemy armies and      killing enemy heroes<o:p><\/o:p><\/span><\/li>\n<\/ul>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\"><o:p> <\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">Each player needs a war chest which will hold his resources.<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\"><o:p> <\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">Gold and Silver<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">Gold can be used to buy magic items, and also hire mercenaries.<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\"><o:p> <\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-size: 18pt; font-family: Calibri;\">Influence<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">One point of influence will attract 100 points of followers.<span style=\"\">  <\/span>This is above and beyond any attached heroes.<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">One influence token can be burned to re-roll a leadership test during a game.<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">A Hero gets one influence token per game played and won.<span style=\"\">  <\/span>Sometimes two.<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">A Hero with fifteen influence tokens can be upgraded to a Lord.<span style=\"\">  <\/span>After this, he can\u2019t burn Fate tokens if it would bring him below fifteen.<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\"><o:p> <\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-size: 18pt; font-family: Calibri;\">Fate<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">A fate token can be burned at the end of a game to ensure that the central Hero survives.<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">A fate token can be burned to re-roll a single roll (die or group of dice).<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\"><o:p> <\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">In the Beginning: Formation<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">Pick a Hero and weaponry.<span style=\"\">  <\/span>You have 200 points to spend.<span style=\"\">  <\/span>No magic items.<span style=\"\">   <\/span>Just regular equipment. You may buy henchmen individually.<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\"><o:p> <\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">You will go through three adventures where you will gain followers.<span style=\"\">  <\/span>Other characters who will join your band, and later lead your army.<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\"><o:p> <\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\"><o:p> <\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">Locations<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\"><o:p> <\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><u><span style=\"font-size: 18pt; font-family: Calibri;\">Jungle<o:p><\/o:p><\/span><\/u><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">(undead)<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">Boneyard<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">Hidden Cenote (leads to Caves)<span style=\"\">  <\/span>Undead<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">Black Cenote<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">Runestones<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">Greater Runestones<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">Lost City<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">Undercity<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">Deep Jungle<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\"><o:p> <\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><u><span style=\"font-size: 18pt; font-family: Calibri;\">Coastline<o:p><\/o:p><\/span><\/u><\/p>\n<p class=\"MsoNormal\"><st1:place st=\"on\"><st1:placename st=\"on\"><span style=\"font-family: Calibri;\">Shipwreck<\/span><\/st1:placename><span style=\"font-family: Calibri;\"> <st1:placetype st=\"on\">City<\/st1:placetype><\/span><\/st1:place><span style=\"font-family: Calibri;\"><o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">Blue Finger<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><st1:place st=\"on\"><st1:placetype st=\"on\"><span style=\"font-family: Calibri;\">Shore<\/span><\/st1:placetype><span style=\"font-family: Calibri;\"> of <st1:placename st=\"on\">Bones<\/st1:placename><\/span><\/st1:place><span style=\"font-family: Calibri;\"><o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">West, North, East, and South Shore<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\"><o:p> <\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><u><span style=\"font-size: 18pt; font-family: Calibri;\">Civilizations<o:p><\/o:p><\/span><\/u><\/p>\n<p class=\"MsoNormal\"><st1:place st=\"on\"><st1:placename st=\"on\"><span style=\"font-family: Calibri;\">Dwarven<\/span><\/st1:placename><span style=\"font-family: Calibri;\"> <st1:placename st=\"on\">Cliff<\/st1:placename> <st1:placename st=\"on\">City<\/st1:placename><\/span><\/st1:place><span style=\"font-family: Calibri;\"> (desert)<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">Dwarven Caravans<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">City of <st1:city st=\"on\"><st1:place st=\"on\">Wrecked Ships<\/st1:place><\/st1:city> (human)<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\"><o:p> <\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><u><span style=\"font-size: 18pt; font-family: Calibri;\">Caves<o:p><\/o:p><\/span><\/u><\/p>\n<p class=\"MsoNormal\"><st1:city st=\"on\"><st1:place st=\"on\"><span style=\"font-family: Calibri;\">Crystal<\/span><\/st1:place><\/st1:city><span style=\"font-family: Calibri;\"> Caverns<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">Outer caves<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">Deep caves (goblins here)<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">Mushroom Farms<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\"><o:p> <\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\"><o:p> <\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\"><o:p> <\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><u><span style=\"font-size: 18pt; font-family: Calibri;\">Desert<o:p><\/o:p><\/span><\/u><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">Edge of the Desert<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><st1:place st=\"on\"><st1:placename st=\"on\"><span style=\"font-family: Calibri;\">Deep<\/span><\/st1:placename><span style=\"font-family: Calibri;\"> <st1:placetype st=\"on\">Desert<\/st1:placetype><\/span><\/st1:place><span style=\"font-family: Calibri;\"><o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">Baravon\u2019s Oasis<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\"><o:p> <\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\"><o:p> <\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><st1:place st=\"on\"><st1:placename st=\"on\"><span style=\"font-family: Calibri;\">Wretched<\/span><\/st1:placename><span style=\"font-family: Calibri;\"> <st1:placetype st=\"on\">Tower<\/st1:placetype><\/span><\/st1:place><span style=\"font-family: Calibri;\"><o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\">The Vulture\u2019s Gate<o:p><\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\"><o:p> <\/o:p><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"font-family: Calibri;\"><o:p> <\/o:p><\/span><\/p>\n<p><span style=\"font-family: Calibri;\"><o:p><\/o:p><\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Conqueror Normal Play for Skirmish The game is played using the normal rules for Warhammer Fantasy, but with every unit counting and moving as a little hero. 1. Beginning of the Turn A. Use Items B. Recovery 2. Movement 3. Magic 4. Ranged 5. Close Combat 6. End of the Turn A. Withdraw Combined Fire [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-977","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"http:\/\/www.bluetablepainting.com\/blog\/wp-json\/wp\/v2\/posts\/977","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.bluetablepainting.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.bluetablepainting.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.bluetablepainting.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.bluetablepainting.com\/blog\/wp-json\/wp\/v2\/comments?post=977"}],"version-history":[{"count":0,"href":"http:\/\/www.bluetablepainting.com\/blog\/wp-json\/wp\/v2\/posts\/977\/revisions"}],"wp:attachment":[{"href":"http:\/\/www.bluetablepainting.com\/blog\/wp-json\/wp\/v2\/media?parent=977"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.bluetablepainting.com\/blog\/wp-json\/wp\/v2\/categories?post=977"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.bluetablepainting.com\/blog\/wp-json\/wp\/v2\/tags?post=977"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}